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<a href="#nested-classes">类</a> &#124;
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<div class="title">pcl::MovingLeastSquares&lt; PointInT, PointOutT &gt;::MLSVoxelGrid类 参考</div>  </div>
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<p>A minimalistic implementation of a voxel grid, necessary for the point cloud upsampling  
 <a href="classpcl_1_1_moving_least_squares_1_1_m_l_s_voxel_grid.html#details">更多...</a></p>

<p><code>#include &lt;<a class="el" href="mls_8h_source.html">mls.h</a>&gt;</code></p>
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类</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structpcl_1_1_moving_least_squares_1_1_m_l_s_voxel_grid_1_1_leaf.html">Leaf</a></td></tr>
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typedef std::map&lt; uint64_t, <a class="el" href="structpcl_1_1_moving_least_squares_1_1_m_l_s_voxel_grid_1_1_leaf.html">Leaf</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>HashMap</b></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>MLSVoxelGrid</b> (PointCloudInConstPtr &amp;cloud, IndicesPtr &amp;indices, float voxel_size)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>dilate</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>getIndexIn1D</b> (const Eigen::Vector3i &amp;index, uint64_t &amp;index_1d) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>getIndexIn3D</b> (uint64_t index_1d, Eigen::Vector3i &amp;index_3d) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>getPosition</b> (const uint64_t &amp;index_1d, Eigen::Vector3f &amp;point) const</td></tr>
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HashMap&#160;</td><td class="memItemRight" valign="bottom"><b>voxel_grid_</b></td></tr>
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Eigen::Vector4f&#160;</td><td class="memItemRight" valign="bottom"><b>bounding_min_</b></td></tr>
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Eigen::Vector4f&#160;</td><td class="memItemRight" valign="bottom"><b>bounding_max_</b></td></tr>
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uint64_t&#160;</td><td class="memItemRight" valign="bottom"><b>data_size_</b></td></tr>
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float&#160;</td><td class="memItemRight" valign="bottom"><b>voxel_size_</b></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">详细描述</h2>
<div class="textblock"><h3>template&lt;typename PointInT, typename PointOutT&gt;<br />
class pcl::MovingLeastSquares&lt; PointInT, PointOutT &gt;::MLSVoxelGrid</h3>

<p>A minimalistic implementation of a voxel grid, necessary for the point cloud upsampling </p>
<dl class="section note"><dt>注解</dt><dd>Used only in the case of VOXEL_GRID_DILATION upsampling </dd></dl>
</div><hr/>该类的文档由以下文件生成:<ul>
<li>surface/include/pcl/surface/<a class="el" href="mls_8h_source.html">mls.h</a></li>
<li>surface/include/pcl/surface/impl/<a class="el" href="mls_8hpp_source.html">mls.hpp</a></li>
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    <li class="navelem"><b>pcl</b></li><li class="navelem"><a class="el" href="classpcl_1_1_moving_least_squares.html">MovingLeastSquares</a></li><li class="navelem"><a class="el" href="classpcl_1_1_moving_least_squares_1_1_m_l_s_voxel_grid.html">MLSVoxelGrid</a></li>
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